TMT

Quick Thoughts: More Shots Fired in the Battle of the Living Room

Written June 12th, 2013 by

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-          Gamer perspective – PS4 beats Xbox One on its lower price point, used game leniency, and unconnected gaming support – but MSFT is delivering real innovation, going beyond gaming.

-          The new Kinect is a HUGE leap forward in gesture controls, the cloud resources devoted to Xbox live enable very new experiences, and MSFT’s restrictive policies are very developer friendly.

-          PS4 may have early advantage, but Xbox One will have greater long term impact, as costs/prices drop and MSFT’s innovations are absorbed into gaming and non-gaming applications.

-          Comcast’s X2 initiative looks to stave off “input 1” challengers like Xbox One with a modern user interface and support for 3rd party apps, but stonewalling streaming competition

The bloggers have been quick to declare Sony’s PS4 the winner of this year’s E3 conference battle of the new consoles, a reversal of Microsoft’s victory in the 2005 faceoff between the PS3 and the Xbox360. However, the reasons for the enthusiasm for PS4 are decidedly conservative. The PS3, at $399, will be $100 cheaper than Xbox One. Unlike Microsoft, Sony is not implementing an anti-piracy DRM system, facilitating the used game aftermarket popular with hardcore gamers, although game publishers are free to implement their own solution. The Xbox One also must be connected to the internet and Microsoft’s cloud servers at least once a day, while the PS4 has no such requirement. Sony is not asking old school gamers to change much about the way they play games – a decidedly conservative strategy and one that may be rewarded in the early stages of inter-console competition.

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June 12, 2013: The War on TV – The Attack of the Boxes

Written June 11th, 2013 by

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New devices are stepping in front of TV set-top-boxes, wresting platform control of the living room from multichannel operators. The latest, MSFT’s Xbox One, raises the bar, delivering a powerful voice/gesture driven interface that puts on-line content on equal footing with TV. With pent up demand from gamers, Xbox One should be fast out of the gate, adding to the pressure on ambitious and deep-pocketed rivals, like AAPL, GOOG, AMZN, and INTC to deliver their own disruptive innovations to a TV platform. With further competition from Sony’s new PS4 console, innovative next-gen set-top offerings from Roku, Boxee, Dish and others, and the growing influence of portable platforms, consumer awareness of superior alternatives to the set-top box and its cumbersome remote control will rise quickly and erase remaining barriers to the consumption of streaming media in the living room. This will be a significant boon to purveyors of on-line video, such as NFLX, Hulu, GOOG, AMZN, AAPL, YHOO and others, and, in the long run, an existential threat to the channelized TV model.

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Quick Thoughts: Apple and Microsoft – “Not much to See Here, Please Move Along”

Written June 10th, 2013 by

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-          iOS 7 will look a lot cooler, but the functional improvements are pretty incremental. New devices will wait til fall, but nothing today suggests a game changer is coming.

-          Apple’s default apps got some love – Mail, Safari, Calendar, Weather, Camera and Photos may now be good enough to keep users happy. iTunes Radio looks to crowd out Pandora/Spotify.

-          MSFT announced a lot of cool games for Xbox One and set a November launch, but the $499 price point is steep. A cheaper, media only version next year makes a lot of sense.

-          Meanwhile, MSFT also announced a $200 slimmed down Xbox 360, available next week, that could satiate the need for a lower cost alternative while Xbox One skims market surplus.

It was supposed to be an important day in the world of consumer electronics with two major events concurrently kicking off this week: Apple’s Worldwide Developer Conference in San Francisco and the Electronic Entertainment Expo or E3 happening in LA. Apple CEO Tim Cook and Company took to the stage to fire up the faithful, but delivered a bit of a yawner. With just a handful of product refreshes and largely stylistic UI updates to both iOS and Mac OS X, this WWDC was the most underwhelming in recent memory. Microsoft meanwhile kicked off E3 showing off more about its Xbox One including games, a less than desirable price point for the new machine, and a slimmer Xbox 360.

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May 23, 2013 – Quick Thoughts: Xbox One Delivers on Steve Jobs Vision of TV Future

Written May 23rd, 2013 by

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-          Xbox One is the FIRST real next generation TV solution, trumping Apple, Google, Sony and others by leveraging a gaming legacy, rich content partnerships, and groundbreaking interface technology.

-          The Xbox360 was already the #1 streaming TV solution, with 46M Xbox Live subs delivering the largest slice of Netflix traffic. Gaming? The exclusive Halo franchise has sold 50M+ units to date.

-          MSFT added a slick voice, gesture and mobile device interface that controls your set-top as well as the Xbox One, with split-screen multitasking, rich content discovery tools, and interactive apps. Special deals, with partners like EA, the NFL, and Steven Spielberg, promise exciting proprietary content and applications.

-          Enthusiastic gamers will drive FAST adoption of the platform – think 20M+ first year units – giving MSFT a huge first mover advantage vs. would-be rivals Apple and Google in the living room.

In his widely read biography of the Steve Jobs, Walter Isaacson quotes the late Apple CEO – “I’d like to create an integrated television set. It would be seamlessly synched with all of your devices and with iCloud. It would have the simplest user interface you could imagine. I’ve finally cracked it!” That quote, published just two months after Jobs untimely passing, has fueled a cottage industry of Apple iTV whisperers passing on reports of clandestine meetings, skunk works engineering teams and grainy spy photos from Asian manufacturing sites as evidence of that “One more thing” from Apple. While the iTV remains legend, like Nessie, Big Foot and the Abominable Snowman, Apple has traipsed forward with its “hobby”. The AppleTV alternative set-top is a me-too box, competing with the likes of Roku and Boxee, with a few cool proprietary bells and whistles. It is hardly the living room miracle promised by the Steve Jobs quote.

In the analyst sycophancy around the iTV, Mister Softy has generally been ignored. The Xbox360 model has been with us since Christmas 2005. It has sold 76 million units with 46 million households subscribing to Microsoft’s on-line Xbox Live service. With those subscriptions, Xbox Live members have access not only to multiplayer games and exclusive gaming content, but to streaming video from Netflix, Hulu Plus, YouTube, HBOtoGo, Amazon Instant Video, Microsoft’s own service and a host of other options. Those 46M households dwarf the installed base of AppleTV, TiVo, or Roku, making the Xbox360 the most important streaming platform in the market, accounting for the largest share of Netflix traffic.

The Xbox One leverages that legacy. The gaming community is famously filled with early adopters who have been champing at the bit for nearly a decade since the last major console upgrades. Given sales of the tired Xbox360 have been running at 10M a year in its dotage, the Xbox’s big time processor and graphics upgrades, souped up game controllers, hypersensitive Kinect motion sensors, 300,000 server-strong cloud processing network and blockbuster new title line-up should be good for first year sales topping 20M units. But the Xbox One will be a lot more than that.

Microsoft has serious chops in voice recognition and gesture controls. Most of the main system level commands can be spoken, including “Xbox On” to activate the whole living room entertainment system from sleep, without need for “training” or fear of inadvertent commands stemming from normal conversation. The new Kinect system is a wonder, able to detect the fine movements of 6 people simultaneously at distance and in wide angle, in low light or bright sunshine, down to finger movements and joint rotations. The 1080p camera system and sophisticated microphone systems are also there for Skype video conferencing, video recording, and other voice/video enhanced applications that developers come up with. If talking or gesturing commands from the couch is too much trouble, Microsoft’s SmartGlass apps will allow the Xbox One to be fully controlled by smartphones and tablets, along with synching the mobile devices for 2nd screen applications tying to content fed to the TV.

Set-tops supplied by Comcast, AT&T, Verizon and others will feed directly into the Xbox One, replacing the God-awful blue grids and impenetrable menus with that nifty voice/gesture/smartphone interface. The spoken command “Xbox, Watch Game of Thrones” will show you options for watching the HBO broadcast directly, identify episodes saved in your DVR, and availability on the streaming services to which you subscribe. Using a feature called Snap, you can go split screen and pull up another application while you are watching a show or playing a game. Indeed, Microsoft’s Xbox Studios has cut exclusive deals with ESPN and the NFL to tie special 2nd screen content to their broadcasts – e.g. fantasy statistics or user controlled replays. Xbox Studios has also been hard at work negotiating other exclusive content deals, including a live action series based on the iconic “Halo” franchise to be supplied by legendary director Steve Spielberg.

All of this will be backed up by Microsoft’s serious distributed cloud data processing infrastructure, the same one needed for Azure, Office365, DynamicsERP, Bing, Outlook, Skype and Microsoft’s other cloud-based initiatives. 300,000 server cores have been pledged directly to support the additional traffic on Xbox Live, a commitment that can be scaled upward as needed to deliver a superior user experience as demand grows. Microsoft’s cloud resources and expertise trail only Google and Amazon amongst potential competitors, giving at substantial and sustainable advantage over others.

For many investors and analysts, used to considering Microsoft as an enterprise software company only, except, perhaps, to belittle their progress with the Windows Phone mobile platform, the excellence of the Xbox One may be difficult to believe. Microsoft has had the good sense to give the Xbox team a strong measure of autonomy and some of the best and brightest engineers in the organization. The result is the most fully realized next generation TV solution announced to date, one with strong distribution and a full steam of customer anticipation to boot. Assuming availability ahead of the Holiday season, we expect Xbox One to be the biggest selling alternative TV device in the market by large measure, and expect a cheaper, media specialized version to follow for 2014, widening Microsoft’s already formidable head start toward leadership in the battle for the living room. Longer term, the success of Xbox One in the living room could be a spur toward wider adoption of Microsoft’s smartphone and tablet platforms should its interface and applications prove popular.

Meanwhile, the most likely challengers to Xbox in the living room, Apple and Google, have struggled to gain traction with their solutions. Apple TV has sold about 10 million units in its history and features a nifty Airplay function to mirror content from iPads and iPhones onto the TV, but the interface is pedestrian and the list of content partners is unimpressive, leaving analysts and bloggers to pine for the mythical iTV set. GoogleTV is even further adrift, with afterthought commitments from consumer electronics partners to load the software solution into a few models, but no real value proposition to distinguish it from other connected television solutions. Microsoft has thrown down its gauntlet, and we will see if its platform rivals can respond in kind.

For our full research notes, please visit our published research site.

May 21, 2013 – Data Center Spending: We Don’t Get Fooled Again!

Written May 21st, 2013 by

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The data center virtualization cycle that drove enterprise spending over the past decade has peaked. IT managers are now looking to a future where many of their applications will be handled by web-scale distributed cloud data centers with dramatic cost and performance advantages over privately run operations. Still, the obstacles remain daunting – e.g. security concerns, conversion costs, management complexity – and enterprises are proceeding cautiously. The result is a fallow period in IT spending – investment in client-server era data center hardware and software is slowing, but cloud-related spending has yet to hit the knee of its growth curve. The circumstances are reminiscent of the late ‘80’s/early ‘90’s when sales of the mainframes and minis that had dominated the previous era began to give way to client-server architecture. Then, as now, overall IT spending was sluggish and analysts projected a long slow adoption curve for the new approach. Now, as then, projections of the shift to new architectural paradigm are overly conservative. As such, we remain long-term bearish on enterprise data center systems and software – e.g. configured servers, RAID storage, networking gear, infrastructure software and traditional applications – even though some of these areas are still delivering growth. We believe patient investors will be well rewarded by a focus on large distributed data center operators, Software as a service applications, IT consulting, and commodity components, such as disk drives.

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Quick Thoughts: Google I/O – Winning the Cloud

Written May 15th, 2013 by

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-          Unlike last year’s Jelly Bean intro, Nexus 7 launch and Glass skydiving extravaganza, Google I/O 13 had no single OMG moment and introduced no major new product categories.

-          The 3 ½ hour key note reeled off more than 100 enhancements to core franchises – Search/Now, Maps, Google+, Chrome, Play, Wallet, and the Android developer kit all got major upgrades.

-          The All Access music service, the pure Android Galaxy S4, and new photo editing/sharing tools lead the headlines, but integrated functionality across apps and platforms is the big step forward.

-          Google’s mastery of the cloud is a powerful weapon as platform differentiation and monetization shifts from the device to the web-based services that will increasingly define the user experience.

Last year, Google closed the opening keynote of its I/O developers conference, with a team of extreme athletes skydiving onto the roof of the San Francisco Moscone convention center and performing a series of mountain bike half-pipe stunts, before rappelling down to street level and bursting into the auditorium, all broadcasted to the audience via the first Google Glass units ever seen in the wild. This “Dire Wolf and Unicorn Show” (dog and pony seems too pedestrian), launched a year of Google Glass mania in nerd world and nearly over shadowed the Android 4.0 Jelly Bean and Nexus 7 tablet launches that had come earlier in the program. A second keynote on day two of the conference more quietly launched Google’s Compute Engine cloud hosting program aimed squarely at Amazon Web Services. That was a lot of “all new” for a single conference.

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May 1, 2013 – Qualcomm: Whadda We Gotta Do to Get Some Respect Around Here!

Written May 1st, 2013 by

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Consensus expects Qualcomm’s sales and earnings growth to sharply decelerate, with investors even more skeptical, worried that the company’s lucrative IPR licensing business will slow with cheaper phones and royalty rate challenges. We disagree. QCOM’s addressable market will grow with the global migration from 2G GSM, with adoption of cellular in tablets, with the rise of machine-to-machine networking, and with adoption of 4G LTE for residential broadband. We also believe that royalty rates will prove far more stable than many fear. QCOM is the largest IPR holder for LTE, with particularly profound contributions in the technologies most critical for 4G devices, with a peerless R&D program continually adding to the portfolio. We also note that Qualcomm’s innovative licensing approach has established a long-standing legal precedent for the value of its IPR, and that, as a chip maker, it has asymmetrical negotiating leverage over device makers. Finally, we believe Qualcomm’s strength in semiconductors is underappreciated – its modem and ARM-based processor designs are best-in-class, it leads in system-on-a-chip integration, and it recently announced a potentially game changing 40 band RF chip that could be integrated into a single package, turn-key solution. This technical mastery is driving market share gains, while opening more of the device bill-of-materials to Qualcomm.

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April 22, 2013: Quick Thoughts: Apple – Downward Revisions Ahead, Wait for Capitulation

Written April 22nd, 2013 by

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-          Current sentiment for Apple’s FY 2Q13 is horrible – consensus EPS is down 15% over the last 90 days and Cirrus’s warning drove shares back below $400, off nearly 25% over the same time frame.

-          Consensus says Apple is cheap – 5.8x estimated FY13 EPS and 5.2x FY14, adjusting for $137B in cash and investments – but consensus assumes double digit sales growth and rising gross margins.

-          2Q13 estimates for 8.4% YoY sales growth and 38.5% GMs are tenuous, yet analysts are backend loading 4Q at 20% sales growth and 39% GM, with 12% FY14 growth on stable 39% GMs.

-          Consensus forecasts of reaccelerating growth and rising margins are not credible. Apple may be cheap, but it is unlikely to perform until the megabulls have capitulated and estimates are reasonable.

“Apple under $400 has GOT to be cheap enough, right? It has $137B in cash and investments on the balance sheet and is projected to generate another $51.5B in cash from operations this fiscal year. It trades for just 9 times consensus EPS for FY2013, only 5.8x if you adjust for all of that cash. Sure the company has hit a competitive bump, but a low cost iPhone is on the way, just in time to dominate in China once China Mobile signs that inevitable megadeal to carry it. Furthermore, a new, larger screen iPhone and a major iOS upgrade are also coming to put Samsung and Google in their place. By the way, don’t forget about the Apple Television – Asian manufacturers are working on prototypes as we speak – and the iWatch wrist-based peripheral. That’s two more legs for the Apple stool. Once the big increase in the dividend is announced, watch out! Reiterating strong Buy, with a price target of a ba-jillion dollars.”

It must have been tough being an Apple Bull this past quarter – publishing that same call for the umpteenth time and subjecting yourself to yet another perp walk performance on CNBC. Still, at some point, the national nightmare will have to end, Apple will hit bottom and the bulls will be right again. However, no amount of cheerleading is going to hasten the coming of that day, and in fact, the cheerleaders may, in fact, be their own worst enemies. Buy-side sentiment is indeed bad, but sell side estimates are nowhere near bad enough.

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April 19, 2013 – TMT Portfolio Updates: The IPOs are Coming! The IPOs are Coming!

Written April 18th, 2013 by

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The TMT IPO market has been dead since the 2008 financial crisis. Facebook was supposed to make it safe for the dozens of increasingly valuable private TMT companies to come public, but botched execution made the FB IPO an impediment rather than a catalyst. Now there are dozens of TMT companies that could come public in the next 12-18 months. We have identified 35 that have likely valuations above $500, and evaluated them on the attractiveness of both the opportunity that they address and their competitive positions. The universe includes 9 e-commerce startups, 8 enterprise SaaS providers, 4 cloud service providers, 4 social networkers, 3 each of cloud infrastructure, enterprise hardware and on-line media, and 1 internet advertising network. We are most intrigued by Alibaba, Twitter, Hulu, Square, Atlassian and Pinterest, and have the most skepticism about subscale e-commerce players and enterprise IT plays. In this light, we are adding Workday to our large cap model portfolio and Marin Software to our small cap portfolio, both of which are recent IPOs.

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Quick Thoughts: @%!&* Aereo! The Networks Throw a Temper Tantrum

Written April 15th, 2013 by

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-          Fox and Univision are threatening to stop over-the-air broadcasts in the wake of an Appeals Court ruling in favor of Aereo’s clever system for delivering the signals to consumers over the web.

-          The threats are empty, given contractual agreements with local affiliates, but bare the anachronism of over-the-air broadcasts, seen by just 10% of TV households yet stifling retransmission fees.

-          The network vote of no confidence in broadcast TV could make station owners more open to monetizing their spectrum in the upcoming FCC incentive auctions

-          TV status quo is seriously threatened by improving on-line alternatives, by rising on-line video ad spending, by high cable prices, and by new technology like Aereo

The network hissy fit over Aereo’s recent win at the US 2nd Circuit Court of Appeals was predictable, but ultimately toothless. On a 2-1 ruling, the Court held that the broadcast networks were not entitled to injunctive relief from Aereo’s service, which uses thousands of individual antennae located in a Brooklyn warehouse to offer $8-a-month steaming of over-the-air broadcasts. While the morality of providing this on-line access via a convoluted technical solution designed to keep each user’s signal separate from the others could be debated, the legality will be settled by the courts, and this decision was an incremental victory for Aereo. Should this ruling be followed by a win at trial and affirmed on further appeal to the U.S. Supreme Court, the company would be able to offer on-line access to broadcast stations and DVR functionality across the country without fear of legal reprisal. Thus, the fighting words from Fox and Univision threatening to stop free over-the-air broadcasts, comments given verbal support from NBC and CBS executives as well. Taken cynically, the threats are fodder for industry lobbyists looking to strong arm Congress into closing the legal loophole that enables Aereo’s existence, in the name of protecting the rights of the 10% of Americans that do not choose to subscribe to multichannel TV service provided by cable, satellite or telco networks.

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